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IDProjectCategoryView StatusLast Update
0000015SBOL[All Projects] Generalpublic2022-12-24 00:45
ReporterBlueCrow2K Assigned Totofuman  
PriorityhighSeveritymajorReproducibilityalways
Status assignedResolutionopen 
Product Version0.1.1 
Target VersionFixed in Version 
Summary0000015: Long distance player tracking no longer works
DescriptionIn the original version of SBOL and in earlier versions of SBOL Revival, players would always have their positions updated and would remain "live" no matter the distance between you and them. Recently, this has not functioned properly on the Revival server, which leads to players desyncing (permanent ghosting and stuck to one spot) if you or they drive too far away.

Finding the desynced player's true location and driving close to them will update their position for you; however, should either one of you drive away, the desync will occur once more. I'd say about a mile or so is the distance needed to desync from other players, which is a short trip for more powerful cars, making it almost impossible not to see after a bit of playing or idling.

Strangely, this does not seem to affect player tracking on Courses like Car Shop or Parts Shop from what I've seen. This issue really breaks immersion and makes finding others in a social game much harder than it should be. Please look into this as soon as possible.
Steps To Reproduce1. Get two or more players into a lobby on Main Course.
2. Have one of the players drive away from the other.
3. The player who drove away will eventually desync from the other; have the other player drive up to where the first player's arrow is and you should see a ghosted car in their place
Additional InformationThank you for all of your hard work.
Tagsbug

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Issue History

Date Modified Username Field Change
2022-12-24 00:45 BlueCrow2K New Issue
2022-12-24 00:45 BlueCrow2K Status new => assigned
2022-12-24 00:45 BlueCrow2K Assigned To => tofuman
2022-12-24 00:45 BlueCrow2K Tag Attached: bug